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Increase volume | Adjust sliders | Increase priority | Modify timer interval | Sensitivity Adjustment | Select direction | Modify Speed and Motion| Disable visual pointers | Novint Falcon Troubleshooting Basic

Sensations Do Not Match Pictures

How closely the sensations match the image can be rather subjective. If you have suggestions on ways to make the effects better match the image, please send them to us. Let's improve the human-computer interaction (HCI) !

Adjust the Master Volume and other volume controls. Try increasing the volume to see if this fixes the problem.

Note for SteelSeries Engine: there is no master volume, but a list of predefined vibrations is available. Most of these effects have "softer" versions that feel softer. Any effect suffixed _100 is the full power version of that effect, while a different number suffix indicates relative strength on a percentage basis.

Open iFeelPixel interface > Options >> SteelSeries Rivality >>> Select Effect in listbox

SteelSeries Rivality

More tactile zones may be introduced in the future with new haptic devices Most of these effects have "softer" versions that feel softer. Any effect suffixed _100 is the full power version of that effect, while a different number suffix indicates relative strength on a percentage basis. SteelSerie Application name SteelSeries Tactile Event Get a SteelSeries Rival 500/700 Tactile handlers are used to control tactile notifications on supported devices with motors for vibration like the Rival 500/700 wich has a single motor for this purpose. Set the length (in milliseconds) of tactile effect. The maximum length of the supported list may vary by device. For the Rival 700, the maximum possible length is 140, with each custom event counting as 2. Set the delay (in milliseconds) between tactile effects. It will control the delay in milliseconds between the vibration and the next vibration A static frequency specifies that the vibration will always be repeated at the given frequency. If that frequency is zero, then they never repeat (are only played once). A static frequency of zero is the default if the "rate" key is omitted. If you want the vibration to happen only a certain number of times rather than flashing continually, you can specify the Repeat_limit key within the Rate value. (0 = infinite)

Make sure the Threshold and Volume/Strength sliders are correctly adjusted. Try adjusting your sliders. You may find that adjusting the Volume/Strength and Threshold Sliders help.

You can also edit tactile alerts directly within SteelSeries Engine

Try increasing the priority of iFeelPixel TactileWare. iFeelPixel can operate as a high priority application, because image samples must be taken regularly and processed immediately in order to generate realistic sensations. If another application you are running is at the same or higher priority, you may experience a constant buzzing caused by infrequent updates of the device. In many cases no performance problems will arise, but it is recommended that you fully understand how changing an application's priority will affect its execution before performing this step.

View >> CPU priority >>
- Real Time (Use it with caution)
- High (Recommended)
- Normal (Safe)

For Tactile Mobile Users:
Options > Tactile Mobile
VibeTonz Commands > Device Priority >>
- See Priority
- Decrease priority
- Increase priority

Try increasing or decreasing the timer interval of iFeelPixel. iFeelPixel can operate as quickly as you wish, because image samples must be taken regularly and processed immediately in order to generate realistic sensations.

View >> Timer Interval >> Enter new interval (Milliseconds) in the textbox

The Novint Falcon has his own timer. By default it is automatically controlled by main timer, but it can be manually controlled by the user in the Novint Options.

Tip: 1 Millisecond (or under 10) is the better choice for realistic impressions of audio-haptic forces.

Sensitivity adjustment in the Novint Options menu.

Options >> Novint Falcon...

Grip position

You can choose between absolute grip position or relative grip position (Relative position is useful to know the grip direction).

You can adjust the ratio between falcon grip and mouse (cursor on screen).
Range: 0,1 to 1,0. Recommended value: 0,5.

You can modify timer interval. Range: 0 to 999 milliseconds.
Fastest value: 1 ms (Recommended for Falcon users, better realism and improved acuity).

 

Select Velocity direction, speed direction or acceleration direction.

Options >> Novint Falcon...

Velocity, speed and acceleration

The Force Feedback effects can be manually or automaticaly generated, they are based on your selection:

Mass is the quantity of Inertia possessed by an object or the proportion between Force and Acceleration refered to in Newton's second law of motion.

Velocity's sign indicates direction, whether its positive or negative (Axis: X, Y, Z).

Speed is the absolute value of velocity. It cannot have a positive or negative sign (Axis: Z).

Acceleration's sign indicates direction, whether its positive or negative (Axis: X, Y, Z).

"No Mass" disables Force Feedback.

Modify Speed Settings and Motion Settings.

Adjust the speed slider and motion slider to see if the sensations become better.

File >> Force Settings...

Options >> Novint Falcon >> Falcon Commands >> Force Settings ...

Force Safety

For visual force feedback, we recommend you to disable Mouse Acceleration in Windows.

How to adjust the Cursor Speed?

Recommendation for RSI Guard and others software with special visual pointers:
. Please disable "Show visual feedback for AutoClicks" - If enabled, AutoClick will show visual pointers that indicate how soon AutoClick will automatically click.
This is very helpful, especially if you do not have the audible clicks setting enabled.
But visual feedback is not recommended with iFeelPixel software, because it generates bad pixel information under the cursor and pixel detection feature is misled.

. Please disable visual pointers or visual feedback under the cursor in others software.

Novint Falcon Troubleshooting Basic:

- Novint Falcon Calibration

When starting this software, the Falcon shows a red light, which means that the controller is initiated but has not been calibrated. It does this each time a software is started. To calibrate: Push the handle as far as you can inwards towards the light display with the Novint logo. Pull the handle straight out against you. Repeat until the Novint logo turns blue.

Novint Falcon FAQs

Novint Falcon Support

How do I “reset” my Novint Falcon?

What should I do if the Falcon becomes un-calibrated?

What should I do if the Falcon grip shakes uncontrollably, or otherwise feels unstable during game play?


TouchWare Desktop >> 


Novint Falcon Timer Intervalabsolute grip position relative grip position Novint Falcon Ratio Mass-DamperMass Inertia Spring-Mass-Damper Mass-Acceleration Most of these effects have "softer" versions that feel softer. Any effect suffixed _100 is the full power version of that effect, while a different number suffix indicates relative strength on a percentage basis. SteelSerie Application name SteelSeries Tactile Event Get a SteelSeries Rival 500/700 Tactile handlers are used to control tactile notifications on supported devices with motors for vibration like the Rival 500/700 wich has a single motor for this purpose. More zones may be introduced in the future with new devices Set the length (in milliseconds) of tactile effect. The maximum length of the supported list may vary by device. For the Rival 700, the maximum possible length is 140, with each custom event counting as 2. Set the delay (in milliseconds) between tactile effects. It will control the delay in milliseconds between the vibration and the next vibration A static frequency specifies that the vibration will always be repeated at the given frequency. If that frequency is zero, then they never repeat (are only played once). A static frequency of zero is the default if the "rate" key is omitted. If you want the vibration to happen only a certain number of times rather than flashing continually, you can specify the Repeat_limit key within the Rate value. (0 = infinite)